The easiest Ninja Gaiden game on the whole series❔❓ Unless you want to count in the unfinished beta for the Sega Genesis😂 But the bottom line it was still a really fun action game for my most favorite but also the most problematic Sega Game Gear console😓⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
Y tú ya estás entrenando? Ah no? Bueno, no importa!! Tendremos de todo para todos. Buenos juegos retro para los que hace años no tocan una consola, concursos para aficionados y toda la competencia a bordo para los profesionales de los vídeo juegos. Te esperamos este 20 de Octubre en el #apfanfest Tendremos está zona y muchas más!! No te pierdas la música, la comida, el show y toda la diversión que te trae Arena Purpura.
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Galaxian / ギャラクシアン
Galaxian was the first of countless Namco arcade ports available in the Famicom's earlier years, and is a practically arcade-perfect conversion of the classic static shooter of the same title. It's as simple as a game of its genre could get; players take control of a phallic spaceship with the goal for each stage being to dispatch all enemy aliens on screen. The enemies will form rows on the top of the screen moving back and forth, and as time progresses, more of them will go on the offensive, swooping down at your ship and firing projectiles. As your ship is capable only of moving left and right, your potential for dodging is quite limited, and in later rounds it's not uncommon to box yourself into a dangerous situation. For your own offense, your ship is armed with a projectile that's fairly slow, has a thin hitbox, and can only be fired one at a time. If your shot misses its mark, or grazes in between the rows of enemies (as is often the case), you'll be forced to sit helplessly as your shot slowly makes its way off screen, before you can fire another one. More than anything, playing Galaxian is a test of aiming and shot accuracy, with occasional waves of bullet dodging. The stage background never changes from a simple space backdrop, and while enemy waves grow more difficult and aggressive, that's about the full extent of progression in this game. There are no power-ups or boss enemies to deal with, and is every bit as repetitive as one could expect from a game of its age. Perhaps groundbreaking in its time, and surely it's still fun in quick sessions to this day, but honestly Galaxian is hard to recommend over more sophisticated entries of its genre, or even the port of Galaga which was released shortly after this game. Hardly a must-play, but well executed for what it does have to offer.